Showing posts with label Major. Show all posts
Showing posts with label Major. Show all posts

Sunday, 2 October 2016

Part 19: Battle Frontier

Part 19

Battle Frontier

The Battle Frontier is a huge complex that you may already be familiar with. That is because this is the same Battle Frontier you saw in the Sinnoh map. The version in Sinnoh was based off the Heart Gold version of the game so it has been cloned into this map. 

The front of the Battle Frontier is like a small town. It is a tropical setting just like Sinnoh.

Cloned into Johto all trees were removed and the terrain was corrected so it would sit flush with the land in its permanent position.

I cloned two versions. I just wanted to blow one up.

Blowing it up.

Blown up.

Trees were re-planted and re-grown.


And there it is. The Battle Frontier.

Finished Product

Battle Frontier Entrance

Tunnel leading into the Battle Frontier

Entrance



Progress so far.


Stay tuned and subscribe.
PS: Check this project out on Planet Minecraft.
http://www.planetminecraft.com/project/pokmon-johto-and-kanto-regions/

And sample the progress so far by downloading the world here:
https://www.dropbox.com/s/pc8rhjk943soxim/JohotKantoSnap19.zip?dl=0

If you have any tips for improvement please don't hesitate to share. It would be greatly appreciated. Next: Whirl Islands and Cianwood City
After That: Route 47 and Route 48
And After That: Safari Zone
39% Complete.

Sunday, 17 April 2016

Part 8: National Park and Route 37

Part 8

National Park by Morning

Route 37

Route 37 is a tiny route in central Johto. It connects route 36 to Ecruteak with the closest other city being Violet City. It is only 64x64 blocks wide and is about as basic as a route gets. 

The process is the same process as usual. Create borders and fill them in with trees.

And there it is all complete.

National Park

The National Park is one of the largest landmarks in Johto. Nothing special happens here except the Bug Catching contests in the GBC and DS games. 

A characteristic of the park is its huge Pokeball defined with tall grass in the upper and lower halves with a large fountain in the centre.

The park is a little non-standard with its size. It pushes about half a chunk too far north of where I'd like it to be. So I guess Route 38 which is directly north of the park will be modified to fit.

Another thing that is a little non-standard. The gates don't quite line up.

Simple solution. Block off one entrance/exit on each station and build a tunnel to connect them.

Another thing that needed to be changed was the picnic area at the southern end. It only had to be mirrored otherwise the building to access the National Park from Route 35 would have to be widened to twice its width.

Trees go in now. Same process as always.

But not before adding some scenery.

Ok, now the trees. Now it is finished.

If you are wondering if I'd forgotten about the Pokeathlon Dome, I haven't, It just wont fit otherwise it will conflict with Olivine City when it's build. But if it does fit, it gets built.

Finished Product

Most of the region in its current state. 

The National Park.

The building to access the park from the south.

Picnic area.

Pokeball Park.

The fountain behind the grass.

The north eastern quadrant of the park.

Route 37

Access point to route 37 from route 36.

Lone tree.



Progress so far.


Stay tuned and subscribe.
PS: Check this project out on Planet Minecraft.
http://www.planetminecraft.com/project/pokmon-johto-and-kanto-regions/

And sample the progress so far by downloading the world here:
https://www.dropbox.com/s/u4lbsvbdxulldfe/JohtoKantoSnap8.zip?dl=0

If you have any tips for improvement please don't hesitate to share. It would be greatly appreciated. Next: Part 9 features Ecruteak City.
After That: Part 10 features Mahogany Town and Route 43.
And After That: Part 11 features Route 32 and Mt Mortar
16% Complete.

Sunday, 21 February 2016

Part 3: Violet City and Route 33

Render of Sprout Tower, Violet City. 

Our first major city. Violet City. The third city to visit in the Johto region. A few more firsts in this update to the project. The first Gym and the first use of the alternative colour Pokemon Centre and Pokemon Mart. Route 36 was also built as part of the update. It is a bushy route connecting Violet City at one end and the National Park at the other. What do you think of the render at the top of the page? I think I'll use this layout from now on.

Violet City

Violet City is the first major city the player will visit in Johto (Generation IV). Notable landmarks are the Pokemon Gym, Pokemon School and, of course, Sprout Tower. 

Violet City in the DS games has both a Pokemon Centre and a Pokemon Mart but they are a duller colour to match the historic nature of the town. And Violet City does look like what most people would imagine a 600AD Japanese major town would look like.

The bright orange roof from the Pokemon Centre has been changed to Nether bricks and the Pokemon mart has had its roof and flags changed from blue to purple.

The Pokemon gyms overground building is like nothing that's been used before in one of my projects. It is a very rounded building and anyone who has played Minecraft knows that it is quite difficult to make something look rounded.

Violet City Gym

Violet City gym is a flying type gym. 

No. This isn't the interior of the building. Well it is, but it's underground. Buildings like this will be built underground to compensate for their lack of space in the above ground building.

Too many bats. Time to light this place up.

It may look lit but in the centre of the room the light level drops to 0. There is no light in the middle of the room.

Inside I used packed ice for the walls, only because of the shade of blue it had. Plus there are columns around the room.

The flight deck (sorry) is the gyms main feature. It's just an easy puzzle.

Still! Bats everywhere.

After murdering the bats and lighting up the interior properly the gym is finished.

The staircase leading down to the floor is windowed for your viewing pleasure. Plus there is a window in the floor in the gyms above ground interior to look down into the main area.

Three down. Four to go.

Pokemon School

The Pokemon School. Almost every region has some sort of Pokemon School. It's a place where new players of Pokemon can learn more about the game within the game. 

The building takes on a style similar to that of Sprout Tower, which will be built soon.

Sprout tower is the northern most part of Violet City. It is situated across a lake.

Two arch bridges connect both sides of the pond.

Sprout Tower

A small modification was made regarding the size of the building. The building in the DS game measures 12x12 but I enlarged it to 13x13. The reason why is because the tower is built around a central column with a tall, narrow spire on the roof. This increase of 1 block in both x and y directions means that the column can be 1x1 instead of 2x2 increasing interior space and allowing the building to take on a more asymmetrical look. 



The centre colum, if I remember right is 25 blocks tall. It was a reasonable height I chose. It has been changed since.

And bam! There it is. Forgot to take screenshots during construction.

The interior is a three level design with extra high cielings. In the DS game there is a puzzle that trainers need to complete to get to the top.

The exterior at night. Taking an idea from Bell Tower, underneath each corner of the roof is a redstone lamp. They look like lanterns which is why I chose them over glowstone. Plus I use generous amounts of glowstone anyway so it gets a bit common.

The first floor. All the floors are a bit cramped but, it happens.

The second floor pre walls.


The third floor is the highest floor. I gave the rood a cathedral cross beam ceiling.

And the third floor layout.

Violet city with all its buildings. I was going to cover the houses but they are too ordinary and I couldn't be bothered to write about houses AGAIN.

The city come night.

And now the city with trees.

 Route 36

Route 36 connects in five different directions. Head north for route 37. Head east for Violet City. Head south east for the Ruins of Alph. Head south west for Route 35 and head west for the National Park. 

Another thing to mention is that the width of the route is non-standard. But that only affects me when I try to align the routes that sprawl from route 36

Forgot to take some construction screenshots but this post is getting long enough anyway. Below are the trees for the western side.

And for the rest of the route. Plus the usual detailing and grass and everything in a normal route.

Finished Product

Sprout Tower poking above the trees. Looking from Canalave City. 

Violet City.

Sprout Tower and the Pokemon School.

Sprout Tower.

Violet City western side.

Entrance to Violet City from soon to be constructed route 32.

Route 36 looking north from Ruins of Alph gate.

Narrow opening to progress through route. No rouge Sudowoodo's here.

Looking north west to the later to be constructed route 37.

Looking north east from route 35 access point.

Gate to later to be built National Park.

Progress so far. 




Stay tuned and subscribe.
PS: Check this project out on Planet Minecraft.
http://www.planetminecraft.com/project/pokmon-johto-and-kanto-regions/

And sample the progress so far by downloading the world here:
https://www.dropbox.com/s/4r9ytgfmiv8poom/JohtoKantoSnap3.zip?dl=0

If you have any tips for improvement please don't hesitate to share. It would be greatly appreciated. Next: Part 4 features Ruins of Alph and Route 32.
After That: Part 5 features Union Cave, Route 33 and Azalea Town.
And After That: Part 6 features Route 35 and Goldenrod City.
6% Complete.